"Call of Duty 5" - game elements
As the fifth generation of the official works in the series, the theme of the game is more mature. The game environment is more open, to complete the same task, the player has a variety of options. At the same time, the game retains the predecessor of the classic set, the player and a team of computer-controlled friendly cooperation in the battle, the computer will be fire cover, shooting the enemy or clear field, to help players complete a variety of tasks.
Wii players can use the gun-shaped Wii Zapper controller to play the game. Players use the "Wii Zapper" to more truly simulate the guns aimed at the action.
As a result of the return to the World War II set, the game has appeared in the early calligraphy summoned the classic weapons and props, including Thompson submachine gun, PPSh41 submachine gun, MP40 submachine gun, M1 Garland rifle, Mosin - Nagar rifle, Kar98k Mausoleum Rifles, stg44 assault rifles, Panzerschreck et al. In the single player, the player has a lot of opportunities to get these weapons, but in addition to grenades, can only carry two. Players can also find grenade launchers, bayonets and other weapons plug-in equipment.
Players can make standing, squat, creeping three kinds of action, corresponding to ordinary action, aiming, attack three kinds of action. Players are seriously injured after the screen will turn red, and the emergence of fast-paced heartbeat and characters groan and wheezing, this time players need to hide in the bunker hidden to slowly return to health. When the player around the grenade, there will be icons that prompted the player grenade orientation, to guide the players to escape; players can also pick up and throw back the grenades were thrown in their own around.
Wii players can use the gun-shaped Wii Zapper controller to play the game. Players use the "Wii Zapper" to more truly simulate the guns aimed at the action.
As a result of the return to the World War II set, the game has appeared in the early calligraphy summoned the classic weapons and props, including Thompson submachine gun, PPSh41 submachine gun, MP40 submachine gun, M1 Garland rifle, Mosin - Nagar rifle, Kar98k Mausoleum Rifles, stg44 assault rifles, Panzerschreck et al. In the single player, the player has a lot of opportunities to get these weapons, but in addition to grenades, can only carry two. Players can also find grenade launchers, bayonets and other weapons plug-in equipment.
Players can make standing, squat, creeping three kinds of action, corresponding to ordinary action, aiming, attack three kinds of action. Players are seriously injured after the screen will turn red, and the emergence of fast-paced heartbeat and characters groan and wheezing, this time players need to hide in the bunker hidden to slowly return to health. When the player around the grenade, there will be icons that prompted the player grenade orientation, to guide the players to escape; players can also pick up and throw back the grenades were thrown in their own around.